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Adjusting levels - where it reads from and sends to

Pixotope provides an easy way to adjust the levels directly through the Director. Here you will learn:

  • where adjustments are applied

  • how adjustments are stored

"Read from - Send to" header

All adjustment panels* and control panels have the same header ("Read from - Send to"). This header is only relevant in a multi-machine configuration. This is how you define which machine you are reading the values from, and which machine(s) you are sending the changed values to:

  • You can select one machine to read from

  • You can select one or more machines to send to

The machine you read from is automatically selected in the list of machines to send to.

Each machine in a multi-machine configuration can have a different configuration of the “Read from - Send to” header, so be sure to check the setting on your machine before making changes.

Where value adjustments are stored

All value changes made from the adjustment panels* or control panels:

  • are sent to all machines selected in the "Read from - Send to" header

  • directly affect the running level of the selected machines

If the level is running in LIVE mode or in Preview Live mode

  • Adjustments are automatically stored locally on the machine within the project folder ([Project folder]/Saved/Adjustments/[Levelname].adj)

  • Adjustments are automatically "added on top" every time a level with adjustments is launched in LIVE or in Preview Live mode

Transfer or backup of adjustments

As the folder the adjustments are saved in is usually not version controlled, you can do the following to bake the adjustments into the actual level files:

  1. Launch the level in the Editor on the machine it was running on

  2. Click "Bake", located in the panel in the top right-hand corner

  3. Save the level

If the level is open in the Editor in Edit mode:

  • Changes are made directly to the level

  • These changes need to be saved before closing the level to avoid losing them

  • These changes define a new default value

Learn more about Edit mode and WYSIWYG.

Engine API calls

By default Engine API calls are not saved as adjustments.

If the change should be saved as an adjustment, pass the IsAdjustment parameter set to true along with the change.

* except for the Video Keyer panel

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