Adjusting levels - where it reads from and sends to
Pixotope provides an easy way to adjust the levels directly through the Director. Here you will learn:
where adjustments are applied
how adjustments are stored
"Read from - Send to" header
All adjustment panels* and control panels have the same header ("Read from - Send to"). This header is only relevant in a multi-machine configuration. This is how you define which machine you are reading the values from, and which machine(s) you are sending the changed values to:

You can select one machine to read from
You can select one or more machines to send to
The machine you read from is automatically selected in the list of machines to send to.
Each machine in a multi-machine configuration can have a different configuration of the “Read from - Send to” header, so be sure to check the setting on your machine before making changes.
Where value adjustments are stored
All value changes made from the adjustment panels* or control panels:
are sent to all machines selected in the "Read from - Send to" header
directly affect the running level of the selected machines
If the level is running in LIVE mode or in Preview Live mode
Adjustments are automatically stored locally on the machine within the project folder (
[Project folder]/Saved/Adjustments/[Levelname].adj
)Adjustments are automatically "added on top" every time a level with adjustments is launched in LIVE or in Preview Live mode
Transfer or backup of adjustments
As the folder the adjustments are saved in is usually not version controlled, you can do the following to bake the adjustments into the actual level files:
Launch the level in the Editor on the machine it was running on
Click "Bake", located in the panel in the top right-hand corner
Save the level

If the level is open in the Editor in Edit mode:
Changes are made directly to the level
These changes need to be saved before closing the level to avoid losing them
These changes define a new default value
Engine API calls
By default Engine API calls are not saved as adjustments.
If the change should be saved as an adjustment, pass the IsAdjustment
parameter set to true
along with the change.
* except for the Video Keyer panel