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What is stored where

Views

START view

All changes made in the START view are stored in the Local storage folder of the machine.

SETUP view

All changes made in the SETUP view are stored in the open Show (file). For Client roles this Show file lives on the server.

SETUP > Show > Show settings

  • Changes are stored in the open Show

SETUP > Configure

  • Changes are stored in the open Show

  • Changes are sent to the designated Tracking and Video I/O service to which a camera system, media in- and outputs and object tracker groups are routed to

SETUP > Calibrate > Tracking

  • Changes are stored in the open Show

  • Changes are sent to the designated Tracking and Video I/O service to which a camera system and object tracker groups are routed to

SETUP > Calibrate > Syncing

  • Changes are stored in the open Show

  • Changes are sent to the designated Tracking and Video I/O service to which a camera system, media in- and outputs and object tracker groups are routed to

PRODUCTION view

All changes made in the PRODUCTION view, with the exception of "Video Keyer" are stored locally in the UE project linked to the open Show.

This is the default view when using an Artist license.

PRODUCTION > Adjust > Video Keyer

  • Changes are stored in the open Show

  • Changes are sent to the Video I/O service that the camera systems and media inputs and outputs are routed to

PRODUCTION > Adjust > Composite, Effects, Color Grading, Objects

  • Changes are stored locally in the project linked to the open Show

  • Changes are sent to the Engines specified in the "Read from Send to” header

Learn more about where adjustments are stored.

PRODUCTION > Control > all control panels

  • Control panels are stored locally in the project linked to the open Show [Linked project folder]/Content/ and have a .panel extension

  • Changes are sent to the Video I/O service the camera systems and media inputs and outputs are routed to

Folder structure

This is how the general structure of a Pixotope installation looks like (simplified).

Stand-alone or Server machine

Client machine

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