Control panel - System actions and property types
System actions
All system actions can be accessed via the icon on the bottom of the widgets toolbar. Just drag and drop an action onto the canvas.
Name | Action |
---|---|
GetFilename | Returns the filename of the control panel |
GetCurrentRegion | Returns the current region |
GetReadFromMachine | Returns the machine this control panel is served from |
GetReadFromLevelPath | Returns the level path of the level running on the read from machine |
GetReadEngine | Returns the name of the read from machine |
GetSendToGroup | Returns the name of the send to group |
GetSendToGroupEnginesList | Returns the names of the machines in the send to group |
SetRegion | Switches to a specified region |
SetKeyerPreset | Applies a video keyer preset
|
SetAdjustmentPreset | Applies an adjustment panel preset
|
SetReadEngine | Changes the read from machine The send to group might change as well, as they always have to include the read from machine. |
SetSendToGroup | Changes the send to group The read from machine might change as well, as it always has to be included in the send to machines. |
SetReadSendToGroup | Change read from machine and send to group at the same time |
OpenTab | Opens a URL in a new tab |
InvokeURL | Calls a URL without opening a tab |
CopyToClipboard | Copies a value to the clipboard |
FocusOn | Sets the focus on a specified widget |
Debug | Sends a message to the console |
Alert | Triggers a browser alert |
Supported target property types
Property type | Source | Related UE5 type names |
---|---|---|
|
| bool |
| any float or integer number | byte, integer, integer64, float |
| any text string | FName, FString, FText |
| any | Enums (any type starting with U and ending with *) |
|
| FColor FLinearColor |
|
| Transform |
|
| FVector |
| Custom properties with their respective property types Every argument can be controlled separately | |
| - |