Overview of Pixotope
The concepts and components of Pixotope
Pixotope® is a software-based virtual production platform that merges the real and the virtual world, in real time, in perfect quality.
It allows you to:
merge real characters/elements with virtual scenes (VS)
merge virtual characters/elements/on-air graphics with real scenes (AR)
create virtual windows (a virtual scene with real scene camera tracking) (XR)
create next-generation on-air graphics
combine all the above features
Pixotope is designed to integrate seamlessly with professional broadcast workflows.
Pixotope is used for live professional broadcast.
For one-off shows:
the setup and venue are used only for this one show
the setup is complex, requiring many different vendors to work together
For recurring shows:
the setup stays more or less the same between shows
the venue may host other shows in between
the changes involved mainly relate to content
Pixotope is used for both single-camera and multi-camera productions:
All components can run on a single machine for simple setups
Automatic discovery and connection simplify multi-machine setups
The configuration, calibration, adjustment and control of a production can be done from each machine or centrally from a single machine
Pixotope is built using modern technology:
Rendering based on Unreal Engine
Network communication using state-of-the-art client–server technology
Proprietary GPU-based video and image processing
Highly optimized standalone processes for critical processing of tracking data, Video I/O, licensing, rendering and network traffic
Front end using modern web technologies for future cross-platform and cloud deployment
A cloud-based licensing system specifically built for modern broadcast productions
Utilises industry standard hardware and leverages the latest hardware developments
How to get started with Pixotope
Overview of Pixotope Director
Get an overview of the Pixotope Director and its workflow