Upgrading to 24.3
We would not recommend that you upgrade your Pixotope machines in the middle of a production or pre-production phase.
When choosing to upgrade, we recommend that you backup your existing Pixotope projects, so that you will be able to go back if you need to.
Installer changes
We have updated our installer UI which now allows to, for example, not install the Engine in case you only need a Control or Reveal machine.
Learn more about how to Install Pixotope
Login and license handling changes
The login and any license changes now happen in the browser which you are redirected to.
Learn more about how to Log in to Pixotope
Engine/Editor changes
DLSS is currently not available as NVIDIA has not released its plugin yet.
The new MegaLights currently do not work with our AR Shadow, Reflection & Light Catcher.
Control panel
The Control panel is now also using Send to groups the same way the Adjustment panels in Director do.
Learn more about how to Select the Read from and Send to engines
Migrating show files
To carry over show files and machine settings from an old installation you can
Click "Copy folder" at the end of the installation
OR manually copy the files into the Local storage folder of the new installation
Learn more about Show files and where they are stored
Migrating projects
When opening a project from Unreal or an old Pixotope version:
When prompted in the Editor, click "Update"
This will update your .uproject file
Restart the Editor
Unreal projects can be used in Pixotope right away and do not need any migration steps.