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Main
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Pixotope Support
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Main
What's new?
Upgrading to 23.2
Overview of Pixotope
Concepts of Pixotope
Roles - Stand-alone, Client or Server
Views - START, SETUP and PRODUCTION
What is stored where
Show files - where your SETUP is stored
Permissions - affecting SETUP
Single machine and multi-machine example setups
Adjusting levels - where it reads from and sends to
Compositing modes
HDR and color management
Compositing color space
Linear space compositing
License types - AR/VS, XR, Control, Artist and more
License modes - online and offline licensing
Components of Pixotope
Pixotope Director - Interface
Director - Open multiple windows
Director - Input components, change indicator
Director - Keyboard shortcuts
Director - Presets
Pixotope Control Panel - Interface
Control panel - Widget types
Control panel - System actions and property types
Control panel - Keyboard shortcuts
Pixotope Engine
Compositing and rendering
Compositing Plane
XR Wall
BPE Compositing Mesh
URL Image Actor
Object types and render layers
AR Shadow, Reflection & Light Catcher
Supported media formats
Useful console commands
Third-party plugins
Unreal - Hair and Fur, Atmospheric Effects, Water
Using NVIDIA DLSS
Pixotope Engine vs Unreal Engine
Pixotope Editor - Interface
Run levels in Edit, Preview Live and LIVE mode
WYSIWYG broadcast workflow
Color managed preview in Editor
Configuration overview
Pixotope World Settings
Utilities panel
Place Actors panel
PostProcessHandler vs PostProcessVolume
Pixotope specific blueprints
Network status
Preview - show cameras of other engines
Licensing status
Pixotope Plugins
Bisect Actors - Level Debugging Tool
Pixotope Keyer
Pixotope Tracking Service
Lens files in Pixotope
Camera tracking setup
Mapping axis directions
Mounting and nodal offsets
Network setup
Creating a tracking calibration level
Supported Tracking Protocols
Pixotope Asset Hub
How to use Pixotope
Manage users and licenses
Getting started with Pixotope
Plan your virtual production
Install Pixotope
Starting Pixotope - START
Get a license for an offline machine (air-gapped)
Create, open and manage shows
Change machine settings
Setting up a show - SETUP
Launch levels and control panels
Sync files using Asset Hub
Change show settings
Configure your color pipeline
Configure camera tracking
Tracking plotter
Lens file editor - Experimental
Configure routing
Configure camera input switching
Configure timecode (LTC)
Configure audio output
Supported video formats and frame rates
Supported input and output types
What is NDI?
Calibrate tracking
Calibrate syncing
Configure and calibrate multi-machine syncing
Calibrate color matching
Calibrate XR alignment
Preparing levels in Pixotope Editor
Set up an AR level
Set up a VS level
Set up an XR level (virtual window)
Set up a virtual set extension with translucent holdouts
Set up TalenTrack
Set up Body Pose Estimation (BPE)
Set up a virtual camera move
Add a virtual monitor or other video feeds
Set up 3D Living Photo
Set up DMX lighting
Output UMG to SDI
Expose properties for remote control
Make performance optimizations
Set up timecode synchronized levels
Syncing blueprint helper tools
Making adjustments - PRODUCTION
Use the video keyer
Use IO effects
Adjust composite
Adjust effects
Adjust color grading
Adjust objects
Adjust XR
Monitoring machine health - PRODUCTION
Creating a control panel - PRODUCTION
Find the property to control
Add widgets and actions
Edit and layout widgets
Trigger actions sequentially with the playlist widget
Control properties of the current show - Store tab
Replicate any Pixotope functionality - API Log tab
Create animation trigger using Blueprint functions
Art-Net / DMX control
Running live production
Recording and playback of tracking data
Using the Pixotope API
How to control a Pixotope service
How to use Pixotope Gateway
How to create your own Pixotope service
Pixotope API - Message Scheme
Pixotope API - State concept
Pixotope API - Services
Pixotope CTS (Tracking) - API
Tracking API - State
Tracking API - Calls
Pixotope Daemon - API
Daemon API - State
Daemon API - Calls
Pixotope Engine - API
Engine API - State
Engine API - Calls
Pixotope Pipeline (VideoIO) - API
Video IO API - State
Video IO API - Calls
Pixotope Store - API
Store API - State
Store API - Calls
Pixotope QueryServer - API
Pixotope Gateway - API
Gateway API - State
Gateway API - Calls
Pixotope Asset Hub - API
Asset Hub API - State
Asset Hub API - Calls
Pixotope API - Examples
Driving keyer parameters with camera (or other) values
Pixotope API - Reserved strings
Using the Pixotope SDK
Using Studio Builder
Using Pixotope Pocket
Guides
How to set up an XR production with set extension
Video tutorials
Pixotope Content
Calibration Project
Example projects
Pixotope Event System
Pixotope Volume Light - fast lighting tool
Pixotope Synchronized Events
System requirements
Nvidia driver installation
FAQ
Troubleshooting
Known bugs and limitations
Contact us
How to contact customer support
Breadcrumbs
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How to use Pixotope
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Guides
How to set up an XR production with set extension