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Create, open and manage shows

The START > Storage > Shows panel displays a list of your local shows (show files) and allows you to open and manage shows.

You can

  • Create new shows

  • Import shows

  • Open shows

    • Rename shows

    • Duplicate shows

    • Open show location

    • Open linked project location

    • Delete shows

For Client role: If you are on a client machine, the displayed shows are from the server machine (read-only).

Create new show

Create a show from an existing project

  1. Click "Create new show" on START > Storage > Shows

  2. Select "Existing project"

  3. Choose the Project location

    • From synced storage

      • Choose from a list of synced projects (Synced Storage/Projects)

    • OR from another location

      • Click "Select" and browse to the .uproject file of the project which should be linked

      • Choose to

        • Keep it local only to not use Asset Hub for syncing

        • Move or Copy into Synced Storage whether to move or copy the project into Synced Storage/Projects

  4. Name your show and click "Create show"

This creates a .pxshow file with a link to the existing project

Create a show from a template

  1. Click "Create new show" on START > Storage > Shows

  2. Select on of the templates (AR, VS or XR)

  3. Choose where to save the project to

    • Choose Synced Storage, if your project should be synced

    • Choose Other, if the project should not be synced

      • Click "Select" and select the location where the new project should be created

  4. Name your show and click "Create show"

This creates

  • a new project (folder) in Synced Storage/Projects

    • using a project name complying to the Unreal engine naming restriction

  • a .pxshow file with a link to the new project

Create a show without a project

This can be useful

  • when the Client machine has the original project

  • if you want to create a show with your own default settings

Of course you can always also remove all linked projects from an existing show.

To create a show without a project

  1. Click "Create new show" on START > Storage > Shows

  2. Select "No project"

  3. Name your show and click "Create show"

This creates a .pxshow file without a linked project

Alternative method of creating a project

From the "File" menu in the Editor

  1. Choose "New Project"

  2. Choose the "Blueprint" tab

  3. Choose a "Blank" project

  4. Choose "Desktop/Console"

  5. Choose "Maximum Quality"

  6. Decide whether or not you want to include the starter content

  7. Make sure the folder path is part of your Pixotope projects folder paths

  8. Choose an appropriate name

  9. Click "Create Project"

  10. Next steps: See Create a show from an existing project above

 

Import show file

To import a show file to your local storage, manually copy the show file into [Installation folder]\Local storage\Show files

Open a show

  1. Hover over the show you want to open and click "Open show"

For Server role: When a new show is opened, the show setup is loaded on all clients.

Rename, duplicate or delete a show

  1. Hover over the overflow menu (3 dots) to the right

  2. Select one of the options

Rename show

Renames the show file.

NB: Cannot be performed on an open show.

Duplicate show

Duplicates the show file.

Delete show

Deletes the show file.

NB: Cannot be performed on an open show.

Open show location

Opens a file explorer with the show file selected.

Open linked project location

Opens a file explorer with the .uproject file of the linked project selected.

Next steps

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