Create level and set up color-managed viewport
Create a new empty level
You can reuse a level, or create a new empty level:
Right-click in the Content Browser and choose "Level"
Name your level
Open it by double-clicking the level icon
In the "Save Content" dialog that appears, click "Save Selected"
Or choose "New Level..." from the "File" menu
Choose the "Empty level" template
Save the level by clicking "Save current" from the "File" menu
Name your level
Pixotope automatically adds the following objects to the level:
CameraRoot - your virtual reference point for the studio origin
TrackedCamera - your real tracked camera transferred into virtual space
PostProcessHandler - enables post-processing effects like camera effects and color correction
MaterialHandler - runs essential shaders for compositing
Video tutorial - Level Structure
Set up a color-managed viewport
If you are using a color-managed workflow, you can enable a color-managed viewport in the Editor to preview your work in the correct output color space.
Learn more about how to Configure your color pipeline
Make sure you are working in Linear space
In Director check: SETUP > Show > Show settings > Compositing color space
In the OCIO menu in the viewport, click "OCIO Viewport Enabled" in the OCIO
The color profile of the viewport is now linked to the color profile selection of the chosen (routed) output (Director: SETUP > Configure > Routing)
To manually override the color profile, just select any other ACES color profile
Color-managed working in the Editor is currently only possible using a single viewport.
The color-managed viewport does not affect the SDI/NDI output.
Learn more about Color managed preview in Editor