Breadcrumbs

Pixotope specific blueprint nodes

Get/Set Pixotope World Settings

Learn more about how to Change world settings via blueprints

Simple Publish (ZeroMQ)

Learn more about how to How to control a Pixotope service

Learn more about how to Set up data integration

Get data from Data mapper sources

Learn more about how to Set up data integration

Scheduling Events

When running a production with Multi-machine syncing enabled using an LTC input, it is possible to schedule blueprint events to be executed at specific timecodes.

image (2).png

You can schedule your events at Begin Play using a Schedule Function node. Drag out from Function pin and select Add Custom Event from the list to create a new event. You can also split the Time to Call pin to type in the timecode the event should be executed at.

Screenshot 2023-08-02 at 10.17.56.png

Use the Get Timecode by Source node to select which timecode to use and whether to apply the API delay you configured in the Director’s Sync panel.

More custom blueprints


Custom blueprints

👉

This tutorial showcases an older version of Pixotope.

  • Pixotope blueprints

  • Other blueprint setups useful for productions