A collection of step by step guides on how to use Pixotope
-
Launch levels and control panels -
Use Pixel Streaming -
Sync projects and other files in Synced storage -
Change show settings -
Configure color pipeline -
Configure machines -
Configure camera systems -
Configure routing -
Calibrate tracking offsets -
Calibrate delays -
Calibrate color matching -
Calibrate XR alignment - Digital Twin XR -
Use source control in Engine - Pixotope Asset Hub plugin -
Create level and set up color-managed viewport -
Set up an AR level -
Set up a VS level -
Set up an AR+VS level -
Set up an XR level (virtual window) -
Set up Body Pose Estimation (BPE) -
Set up TalenTrack -
Set up a virtual camera move -
Add a virtual monitor or other video feeds -
Set up video playback -
Set up Pixotope Living Photo -
Set up DMX lights -
Remote editing - broadcast changes from the Editor -
Set up data integration -
Render UMG widget -
Make performance optimizations -
Set up timecode synchronized levels -
Managing different level behaviour on different machines -
Do advanced video relighting -
Monitoring machine health - PRODUCTION -
Find the property to control -
Add widgets and actions -
Edit and layout widgets -
Trigger actions sequentially with the playlist widget -
Control properties of the current show - Service Explorer -
Replicate any Pixotope functionality - API Log -
Add custom logic with the expression editor - EXPERIMENTAL -
Use dynamic data in control panel -
Create animation trigger using Blueprint functions -
Control DMX lights -
Remote control the control panel -
Control panel library -
Running live production -
Using the Pixotope SDK -
Use Backup Server (failover) -
Set up Director for Motion -
Prepare project for Motion -
Choose a rendering option -
Create a template -
Create complex transition logic with inter-template dependencies using the Transition Logic tree -
Create complex transition logic using Scene States (State Machines) -
Import templates into Erizos Studio -
Control multiple templates from one page (combo pages) -
Using Cloud tools (experimental) -
Using Data Mapper -
Using Pixotope Reveal -
Use IO.Bot presets (XD motion)