The START > Storage > Shows panel displays a list of your local shows (show files) and allows you to open and manage shows.
Learn more about Show files - where your SETUP is stored
You can
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Create new shows
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Import shows
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Open shows
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Rename shows
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Duplicate shows
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Open show location
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Open linked project location
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Delete shows
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For Client role: If you are on a client machine, the displayed shows are from the server machine (read-only).
Create new show
When creating a show we provide the following options:
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Use case |
Creates new project |
|---|---|---|
|
AR template |
Yes |
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VS template |
Yes |
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|
XR template |
Yes |
|
|
CG template |
Yes |
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|
Empty |
When a completely empty project is needed (no shader compilation necessary) |
Yes |
|
Existing project |
When an existing project is provided |
|
|
No project |
When the project is added at a later stage |
|
Create a show from an existing project
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Click "Create new show" on START > Storage > Shows
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Select "Existing project"
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Choose the Project location
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From synced storage
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Choose from a list of synced projects (
Synced Storage/Projects)
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OR from another location
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Click "Select" and browse to the
.uprojectfile of the project which should be linked -
Choose to
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Keep it local only to not use Asset Hub for syncing
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Move or Copy into Synced Storage whether to move or copy the project into
Synced Storage/Projects-
Optionally, select "Initial push" and/or "Enable auto-pull"
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Learn more about Initial syncing of a project
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Name your show and click "Create show"
This creates a .pxshow file with a link to the existing project
Create a show from a template
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Click "Create new show" on START > Storage > Shows
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Select on of the templates (AR, VS, XR, CG or Empty)
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Choose where to save the project to
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Choose Synced Storage, if your project should be synced
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Choose Other, if the project should not be synced
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Click "Select" and select the location where the new project should be created
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Optionally, select "Initial push" and/or "Enable auto-pull"
Learn more about Initial syncing of a project
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Name your show and click "Create show"
This creates
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a new project (folder) in
Synced Storage/Projects-
using a project name complying to the Unreal engine naming restriction
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a
.pxshowfile with a link to the new project
Create a show without a project
This can be useful
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when the Client machine has the original project
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if you want to create a show with your own default settings
Of course you can always also remove all linked projects from an existing show.
To create a show without a project
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Click "Create new show" on START > Storage > Shows
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Select "No project"
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Name your show and click "Create show"
This creates a .pxshow file without a linked project
Import show file
To import a show file to your local storage, manually copy the show file into [Installation folder]\Local storage\Show files
Open a show
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Hover over the show you want to open and click "Open show"
For Server role: When a new show is opened, the show setup is loaded on all clients.
Rename, duplicate or delete a show
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Hover over the overflow menu (3 dots) to the right
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Select one of the options
Rename show
Renames the show file.
NB: Cannot be performed on an open show.
Windows file name restrictions apply → https://docs.microsoft.com/en-us/windows/win32/fileio/naming-a-file
Duplicate show
Duplicates the show file.
Delete show
Deletes the show file.
NB: Cannot be performed on an open show.
Open show location
Opens a file explorer with the show file selected.
Open linked project location
Opens a file explorer with the .uproject file of the linked project selected.
Next steps
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