Pixotope Motion is available for Motion, AR/VS and XR licenses.
With Pixotope Motion and Erizos Studio you can take your motion graphics workflow to the next level.
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Create your templates using Pixotope Editor and the power of Unreal Engine Motion Design
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Render them with Pixotope Engine
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Control them with Erizos Studio
Recommended Motion setup
We recommend having at least two machines
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Control and Preview engine
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Preview: Pixotope Motion
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Control: Erizos Studio
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Playout engine
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Pixotope Motion
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For creation of templates only Pixotope Motion is needed.
Setting up the control and preview engine
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Install Pixotope Graphics
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Install the Erizos Plugin which you can download from Pixotope Cloud > Downloads > [Installed Version] > Tools
Learn more about how to Install Erizos Plugin
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Install Erizos Studio Server and Agent downloadable via the Erizos portal
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For the Erizos Studio installer select the Server option
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Learn more about where to download and how to install Erizos → https://docs.erizos.tv/userguide/StudioInstallation/
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Install Erizos Media Hub if this Erizos component is part of your workflow
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Open Pixotope Graphics and select the Server role
Learn more about Network roles - Stand-alone, Client or Server
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Create a new show
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Select "Motion template"
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Enable "Initial push" and "Enable auto-pull"
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A project with the Motion level structure is created
Learn more about the Motion level structure
Already have a project?
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When creating a show, select "From Existing Project"
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Select "Move/Copy into Synced Storage”
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Enable "Initial push" and "Enable auto-pull"
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If not already done, prepare your project for Motion
Setting up the playout engine
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Install Pixotope
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Install the Erizos Plugin which you can download from Pixotope Cloud > Downloads > [Installed Version] > Tools
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Install the Erizos Agent downloadable via the Erizos portal
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Open Pixotope Director
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Select the Client role and connect to the above machine (Server)
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The project will be pulled automatically
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Learn more about how to Sync projects and other files in Synced storage
Next steps
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Set up Director for Motion -
Prepare project for Motion -
Choose a rendering option -
Create a template -
Create complex transition logic with inter-template dependencies using the Transition Logic tree -
Create complex transition logic using Scene States (State Machines) -
Import templates into Erizos Studio -
Control multiple templates from one page (combo pages)