A collection of step by step guides on how to use Pixotope
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Manage users and licenses -
Launch levels and control panels -
Use Pixel Streaming -
Sync projects and other files in Synced storage -
Change show settings -
Configure color pipeline -
Configure machines -
Configure camera tracking -
Configure routing -
Calibrate tracking -
Calibrate delays -
Calibrate color matching -
Calibrate XR alignment - Digital Twin XR -
Create level and set up color-managed viewport -
Set up an AR level -
Set up a VS level -
Set up an AR+VS level -
Set up an XR level (virtual window) -
Set up Body Pose Estimation (BPE) -
Set up TalenTrack -
Set up a virtual camera move -
Add a virtual monitor or other video feeds -
Set up video playback -
Set up Pixotope Living Photo -
Set up DMX lighting -
Set up data integration -
Render UMG widget -
Make performance optimizations -
Set up timecode synchronized levels -
Managing different level behaviour on different machines -
Monitoring machine health - PRODUCTION -
Find the property to control -
Add widgets and actions -
Edit and layout widgets -
Trigger actions sequentially with the playlist widget -
Control properties of the current show - Service Explorer -
Replicate any Pixotope functionality - API Log -
Create animation trigger using Blueprint functions -
Art-Net / DMX control -
Running live production -
Using the Pixotope SDK -
Use Backup Server (failover) -
Using Data Mapper -
Using Cloud tools (experimental) -
Using Pixotope Reveal -
Using Pixotope Pocket -
Using Unreal Motion Design with Erizos Studio