The value of a slider can be changed by
dragging the slider handle with the mouse
using the up/left and down/right arrow keys
The slider handle needs to be selected (yellow halo around handle)
Typing values larger than the min/max range of the slider will set a new slider range.
Using the reset button will reset the value as well as the slider range.
RGB sliders allow for changing values on a main or sub property level.
The main slider scales the sub properties proportionally.
Number input field
The number input field has been optimized for precision handling and fast iteration
Cursor based precision
Changes the value input field using a step size which depends on the cursor's position. You can step through the values using the
up and down arrow keys
the mouse cursor needs to be clicked within the input field
You can change the digit you adjust by repositioning the mouse cursor in the input field by
clicking with the mouse
using the left/right arrow keys to move the cursor
This feature follow these rules:
Only the digit to the left/right side of the cursor is stepped up and down
It ripple counts up and down
The other digits to the right side stay untouched
The main premise is, that you always get back to your original value
5 clicks up, then 5 clicks down and you are back at the original number
Fast iteration of values
Double clicking, as well as hitting enter, selects the whole number so you can type a new number right away.
In the PRODUCTION > Composite, Effects, and Color Grading panels (more to come), there is a way to identify which parameters have had value changes. It is a blue dot, and a light blue background fill behind the parameter’s label.
When hovering over the change indicator, the dot will turn into a reset icon. Which values the change indicator resets to depends on whether you are making adjustments in EDIT mode or LIVE/Preview Live mode.
When making adjustments in EDIT mode
Adjustments are saved to the level directly upon saving
Resetting an adjustment will reset to the Engine’s default value, regardless of what values are saved to the level
Our Pixotope Calibration project contains levels which have been adjusted from the Engine’s default value, so these values will appear adjusted from the first launch
When making adjustments in LIVE or Preview Live mode
Adjustments are "added on top" of a level
Resetting an adjustment will reset to the level’s last saved value
Adjustments are stored locally on the machine within the project folder (
Change indicator for the Color Grading panel
In this panel the change indicator has a slight variation
Each tab under Color Grading offers a unique set of parameters to manipulate. In the below example you can see how changing parameters under Global does not affect parameters under Midtones
The blue dot next to the tabs on top cannot be reset, but help notify you of adjustments that may not be immediately apparent