Skip to main content
Skip table of contents

Pixotope specific blueprints

Scheduling Events

When running a production with Multi-machine syncing enabled using an LTC input, it is possible to schedule blueprint events to be executed at specific timecodes.

You can schedule your events at Begin Play using a Schedule Function node. Drag out from Function pin and select Add Custom Event from the list to create a new event. You can also split the Time to Call pin to type in the timecode the event should be executed at.

Use the Get Timecode by Source node to select which timecode to use and whether to apply the API delay you configured in the Director’s Sync panel.

More custom blueprints


Academy Tutorial - Custom blueprints

  • Pixotope blueprints

  • Other blueprint setups useful for productions


JavaScript errors detected

Please note, these errors can depend on your browser setup.

If this problem persists, please contact our support.