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Set up an AR+VS level

Unified Compositing in Project Settings > Pixotope - General is now enabled by default.

Changing this setting will require to reconvert any AR holdout object.

  1. Right click the object which is used as AR holdout

  2. Select "Convert … to AR Holdout" to convert it again

Reveal based

When integrating graphics into a real scene while allowing people to be in front of them.

Learn more about Using Pixotope Reveal

Screenshot 2024-10-08 at 12.54.59.png

Set up same as AR level

Follow the example on how to Set up an AR level

Enable AR+VS

  • In Director: Add the machine to the "AR+VS" Render group in SETUP > Configure > Machines

  • OR In Editor: Set the Compositing Type to "AR+VS" in Pixotope World Settings > General

Add a VS Internal Composting Plane

  1. Add a VS Internal Compositing Plane and parent it under the Real World Reference

Green screen based

When integrating people who transition between the real and the virtual world using a green screen.

Screenshot 2024-10-08 at 11.53.30.png

Set up same as VS level

Follow the example on how to Set up a VS level

Enable AR+VS

  • In Director: Add the machine to the "AR+VS" Render group in SETUP > Configure > Machines

  • OR In Editor: Set the Compositing Type to "AR+VS" in Pixotope World Settings > General

Update the Chroma Screen actor

  1. Set Feather on the Chroma Screen Parametric & Plane actor to 0

    Screenshot 2024-05-27 at 16.13.39.png

  2. While keeping Mask only with Chroma Screen of the attached compositing plane set to true

    Screenshot 2024-05-27 at 16.14.24.png

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